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Button Shy Blog — Avingon: A Clash of Popes

A Button Shy Micro Chat on Avignon: Pilgrimage

Posted by Ryan Sanders on

A Button Shy Micro Chat on Avignon: Pilgrimage

Welcome to the second Micro Chat in our 1st Quarter line-up, this time we are chatting with John du Bois on his Avignon: Pilgrimage. Rekindle the flames of faith first stirred up in John du Bois’ Avignon: a Clash of Popes. This 2-player standalone expansion Avignon: Pilgrimage introduces new ways to push and pull your way to Pope, even more characters with new powers that change with their position, and alternate setups that create even more variety. Gameplay is like that of the original Avignon, using the characters' unique powers to pull the character cards over to their side of...

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Going Back For Seconds: Designing the Expansion for a “Small Portion” Game

Posted by Ryan Sanders on

Going Back For Seconds: Designing the Expansion for a “Small Portion” Game

Going Back For Seconds: Designing the Expansion for a “Small Portion” Game  by John du Bois As my first published design, my aspirations for Avignon’s commercial success were not high. I was fairly certain it would fund. I thought we’d hit a stretch goal or two. But how popular could a two-player only game about the Catholic Church really be? It seems that I underestimated our chances. It was never my intention to design a full expansion for Avignon. I’m not a big buyer of game expansions, and tend to think that if something was good enough to put into...

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