Hierarchy is an abstract game of order and power where players each take a random set of 7 cards and play them openly, until they cannot play any more. Cards must be played atop a card of a lesser value, unless either the last card or the new card change those rules. When the active player can no longer play a card, their opponent has won the game and has taken the seat of power away from their opponent.
Designed by Hugo Kawamata with art by Daniel Ido
Also available - Hierarchy: Emissary - a solo expansion by Mike Mullins.