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SpaceShipped: Lockdown Expansion

SpaceShipped: Lockdown Expansion

Regular price $ 4.00 USD
Regular price Sale price $ 4.00 USD
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SpaceShipped -- A solo space trading game of buying and selling resources, upgrading your ship, crew, and equipment, dealing with marauders, and making deals. A card game with over 30 random events, 4 types of ship, 4 sets of crew members, and 8 different pieces of equipment to install, all using only 18 cards packed neatly in a little wallet.

Your goal: Make enough money through your buying and selling of resources to be able to afford two very expensive exotic stones (three, if you're really daring). At the same time you're trying to do it, marauders are working hard to collect them as well. If they get to them first, or if your ship takes enough damage, you lose.

As if the pressure from the marauders wasn't enough, on each turn, you'll pilot your ship to different planets, experiencing random encounters, solar winds, and violent attacks. Spend too much time repairing your ship and the pirates will steal the crystals first, but don't repair your ship enough and it will likely be destroyed by these attacks. Hire the right crew, buy the right ship, fit your ship with the right equipment, and you just might make it out of the galaxy alive.

  • Players: 1
  • Length: 10-30 minutes
  • Age: 8+


Each of the SpaceShipped expansions include 5 Multipurpose cards and 1 Enemy card. 

During setup, set aside the Wealth, Starting Crew, Ship, and Equipment cards from the base game. Sort the remaining base game cards along with any expansion cards into the following groups: Crew, Ships, Equipment, and Enemies. Shuffle each group, then randomly draw the following:

  • Crew: 3
  • Ships: 3
  • Equipment: 7
  • Enemy: 1

Along with the cards that you set aside, these are the 18 cards you will use to play.

Lockdown (6 cards)

In an attempt to weed out the criminal elements from Dynasty worlds, the military has set up blockades and checkpoints throughout the sector. While this has made it much harder for smugglers, it has made things more lucrative for the traders who can get past these troops.


Designed by Lucas Gentry
Art by Sara Beauvais, Marty Cobb and Daniel Ido

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