Skip to product information
1 of 1

Ugly Gryphon Inn: Innployees expansion

Ugly Gryphon Inn: Innployees expansion

Regular price $ 3.00 USD
Regular price $ 0.00 USD Sale price $ 3.00 USD
Sale Sold out

For UK shipping, please order here:

Ugly Gryphon Inn is the second game in the Button Shy Simply Solo series. These are games that are one player only, light on rules, and big on replayability.  

You own the questionably prestigious Ugly Gryphon Inn, which is the only Inn within a hundred miles. Your patrons are rowdy  and rude, but they are the only ones around. Your goal is to fill your inn with enough patrons to keep the debt collectors at bay, but to do so you must manage some painfully particular, peculiar patrons.

In Ugly Gryphon Inn, you’ll be tasked with single-handedly managing your patrons’ various needs to ensure they all get a good night’s rest. Each turn, you’ll send one drowsy patron up to their room, then check to make sure all your patrons are sleeping soundly. If something’s irking them, they might raise a fuss, so keep an eye on what they need as you go. Afterwards, you’ll usher in more guests and keep an eye on the bar to make sure there’s no trouble. There’s never a moment to rest in The Ugly Gryphon Inn!

  • Players: 1
  • Length: 15 Minutes
  • Age: 8+



Innployees (3 Innployee Cards)

As you carry a tower of twenty filled pint glasses across a bar filled with fighting, smelly patrons you have an epiphany – you need to hire some help!

You may only hire one employee per round. If you hire an employee, flip over the top card from the deck. Then, check the quirk on the employee – it combines with the other patrons at the bar and trigger a bad effect.

After the employee is added – and any bad effects are resolved – when the player adds a patron to the inn they must resolve the employee’s special action as well. Their special actions are shown on the card. After the special action is resolved, the employee card is discarded.

By the end of the game, the player must have hired all three employees into their inn. For an employee to be considered ‘hired’ their special effect must have been resolved.


View full details